Prince of Persia

Prince of Persia 3D

Prince of Persia 3D starts with a belly dance – the Prince and his father-in-law, the Prince of Persia 3D Coverart.pngSultan have been invited by Assan, the brother of the Prince’s father-in-law. The dance ends with the belly dancer killing the Sultan’s personal bodyguards and the Prince himself being imprisoned in Assan’s dungeons. The Princess was also captured. Apparently, her father, the Sultan, had promised long ago that she would be given away in marriage to Assan’s son, Rugnor and therefore Assan wanted to keep his brother to his promise.

The Prince, after fleeing from his cell, had to find a sword. Then he tried to make his way to the Sultan and the Princess. This got him to the Ivory Tower where he found a bow. He then went to a Cistern.

When the Prince finally managed to get into the palace, he killed the belly dancer and he got to Assan’s personal rooms where he found Assan and Sultan. Assan, while attempting to kill the Prince, killed the Sultan.

The Prince has to escape from the dungeons and chase Rugnor, as he carries the Princess away. The Prince pursues them through the poverty struck city, finding them boarding a dirigible. The prince climbed to machine, only for it to be struck by lightning. The Princess is flown away by Rugnor on a flying beast, while the Prince falls. He ends up stuck in some sort of limbo world. He eventually finds a flying beast, which takes him to Rugnor’s home. The Prince climbs the mountain to get to the palace. He makes his way through the temples throughout the palace.

In the final level, Rugnor sets a huge piece of machinery, a mechanical Gear as big as a room, to which he ties the Princess up. The Prince has a small window of time to fight and defeat Rugnor. The Prince slays Rugnor, and rescues the princess, flying away in the opposite direction of Persia with the flying beast.

Passing through India en route to Azad, King Sharaman and his son, the Prince of Persia, defeat the powerful Maharajah of India with the promise of honor and glory. After looting the city and capturing a giant hourglass full of sand, a mysterious dagger, and the Maharajah’s daughter along with other treasures, they continue to Azad. A dying Vizier, who had betrayed the Maharajah and aided King Sharaman in return for a share of the spoils, demands to have the dagger, as he was promised his choice of the Maharajah’s treasures. But Sharaman refuses to take the dagger from his son, who captured it first. So the Vizier, who wishes to harness the power of the sands in the hourglass for himself, making him an immortal god and giving him control over time itself, tricks the Prince into opening the hourglass. When the Prince uses the dagger to unleash the Sands of Time from the hourglass, it destroys the kingdom and turns its populace into savage demons. Only the Prince, the Vizier, and Princess Farah, the kidnapped daughter of the Maharajah, remain unchanged due to their possessions; the Prince’s dagger, the Vizier’s staff, and Farah’s medallion.

On a journey to repair the damage he has caused, the Prince teams with Farah to return the Sands of Time to the hourglass by using the Dagger of Time, which also gives the Prince limited control over the flow of time. Before they reach their destination, the Prince and Farah form a romantic relationship. However, the Prince knows that Farah has every reason to hate him for conquering her people, and he suspects that Farah plans to steal the Dagger of Time from him. While the Prince sleeps, Farah does at a later time take the dagger, as well as his sword, and attempts to return the sands to the hourglass herself, leaving only her medallion behind with the Prince. When the Prince catches up with her, she is being attacked by sand creatures, and falls through the ceiling of the hourglass chamber atop the Tower of Dawn before the Prince can save her.

Afterwards, the Prince uses the dagger to return the sands to the hourglass, and the timeline reverts to the point prior to the battle against the Maharajah. As a result, the relationship between Farah and himself is a memory that only he possesses. However, the Prince still has the dagger in his possession, even in the past. He goes to find Farah, to warn her of the Vizier’s treachery before the sands are released, and to give her the Dagger of Time. But as the Prince shares his epic story with her, he is confronted by the evil Vizier, who still yearns for the dagger, and eternal life. After defeating the Vizier, and preventing the opening of the hourglass, the Prince gives the Dagger of Time to Farah, and leaves.


Seven years after the Prince used the Sands of Time to turn back time and rewrite history, he finds himself hunted by the Dahaka, the Guardian of the Timeline. Because the Prince escaped his fate, the Dahaka is sent to ensure that the Prince dies and thus restore order to the Timeline.

Seeking council from an old wise man, the Prince learns of the existence of the Island of Time – birthplace of the Sands of Time, governed by the Empress of Time. Thinking only of himself and his survival, the Prince sets sail for the Island to prevent the Sands of Time from ever being created. His belief is that if the Sands are not created then there cannot be a Dahaka.

Many obstacles attempt to prevent the Prince from reaching the Island and his goal. First, his ship is attacked by an army led by a mysterious woman in black named Shahdee. The Prince faces her and during the ensuing combat she manages to throw him overboard; his ship sinks and his entire crew perishes; however, the Prince manages to survive and drifts ashore on the Island.

Wandering further into the island, he re-encounters Shahdee, whom he pursues deep into the fortress of the Island. By doing so, he accidentally steps into one of the many Portals of the fortress, which connects the present with the past. Continuing his pursuit into the Past, he finds her trying to murder an unknown woman in red named Kaileena. The Prince engages Shahdee once more in battle, kills her, and saves Kaileena.

Denied an audience with the Empress of Time to state his case, the Prince is then faced with the task of activating two towers, which in time will open the doors to the Empress’ Throne Room. Kaileena aids the Prince by presenting to him the Serpent Sword, which will activate the bridges to reach both towers, and eventually the Lion Sword, an even more powerful weapon than the Serpent Sword. As the Prince explores the island, he occasionally encounters a mysterious, dark-looking creature. Shortly before reaching the throne room, the Prince is attacked by the Dahaka and almost killed, but the dark creature rushes in and sacrifices itself to save him. The Prince eventually succeeds in reaching the Throne Room only to discover that Kaileena is the Empress of Time. She had sent Shahdee to kill the Prince, sent him on the perilous journey to the towers, and even cursed the Lion Sword – yet the Prince did not die.

Kaileena is also trying to defy her fate. She has seen hers in the Timeline, which is to die at the hands of the Prince. Therefore, her only concern is to get rid of him at any cost. Shahdee, feeling that her mission to help save Kaileena was foolish, illogical, and futile, had turned against her only to be killed by the Prince.

The Prince reluctantly fights and kills Kaileena. He returns to the present, hoping that he has escaped his fate, but soon discovers that when he killed Kaileena, the Sands of Time were spawned from her body. Realising that he has caused the event he intended to prevent, the Prince begins to lose hope, but soon discovers the Mask of the Wraith, which is said to have the power to defy fate. When he puts on the mask, he transforms into the Sand Wraith, the dark creature he saw earlier. The time portals have a greater effect on him in this state, causing him to relive the events of the past as the Wraith (and see his encounters with the Wraith from the opposite perspective). When he reaches the point at which the Wraith saved the Prince from the Dahaka, he instead lets the Dahaka kill the “other” Prince, causing the mask to fall off and him to return to the position he was in just before he entered the Throne Room.

The Prince decides that he may he not be able to avoid killing Kaileena, but if he kills her in the present rather than the past, the Sands will not be created until after he had used them, thereby escaping his fate. The Prince confronts Kaileena again and forces her through a time portal into the present. At this point the ending forks, depending on whether or not the Prince has found all of the health upgrades and acquired his ultimate weapon, the Water Sword.

Without the Water Sword (Alternate Ending): The Prince and Kaileena fight again. After the fight, the Dahaka appears, but ignores the Prince and kills Kaileena (since she is now the one who is out of place in the timeline). The Dahaka then heads for the Prince, but only to take his Time Medallion. Having escaped his fate, the Prince sets sail for Babylon.

With the Water Sword (True Ending): The Dahaka appears and heads for Kaileena (since she is now the one who is out of place in the timeline). However, the Prince discovers that the Dahaka has a weakness to his Water Sword. The Prince and Kaileena fight the Dahaka together and manage to defeat it. Having both escaped their fates, the Prince and Kaileena set sail for Babylon together. (This is the ending that fits with the sequel.)


The Two Thrones follows the ending of Warrior Within in which the Prince kills the Dahaka and successfully alters Kaileena’s (The Empress of Time) fate. While on a ship en route to his home city of Babylon, the Prince tosses the magical medallion overboard, as he no longer needs it. Promising Kaileena that no harm would come to her in Babylon, upon returning he is horrified to learn that his city has been ravaged by war. Additionally, his ship is attacked which results in both the Prince and Kaileena being thrown overboard, although Kaileena is taken prisoner after drifting ashore.

After fighting his way through the city to find her, the Prince realizes that as a result of his efforts on the Island of Time to prevent the Sands of Time from being created that the events of the original game never happened, and The Vizier was never killed. Worse, he now possesses the empty hourglass, the Dagger of Time, and the magical staff. The Vizier is now in search of the Sands of Time, and has captured the Empress of Time to get them. Just as the Prince finds Kaileena, the Vizier kills her, and unleashes the Sands of Time, which strike and mutate the Vizier’s lieutenants into hideous sand monsters. Then, by impaling himself with the dagger, the Vizier transforms into a terrifying immortal winged creature. The Prince is also struck by the sands of time, although the effects on him are not revealed until later in the story. The unleashed sands of time cause the Palace to fall apart and collapse. The Prince falls as the floors collapse around him, but not before stealing the Dagger of Time.

Later, The Prince finds that the sands of time have split him into two personalities: his usual self, which although flawed strives to be good and noble; and the “Dark Prince” who represents the more cruel, avaricious, and arrogant aspects of his psyche, and is manifested as a bitter and cynical inner voice. Whenever the Dark Prince is dominant – in the absence of water, and when he is able to feed on the Prince’s fear and anger – the Prince assumes his dark, corrupted form, although his mind remains intact. In his natural state, the corruption of the sands is limited to a glowing sore on his wounded left arm (where the sands had fused a razor-sharp chain weapon known as the Daggertail into his flesh), although the Prince is alarmed to discover that the sore spreads further with each metamorphosis into the Dark Prince.

Meanwhile, the Vizier has transformed his army (and even some of the population of Babylon) into sand monsters. While searching for a way to defeat the Vizier, the Prince once again encounters Farah, who does not remember him, and is surprised that the Prince knows her name- as a result of all the Prince’s time-travelling, the events of the first game (including the ending in which the Prince fought the Vizier in Farah’s bedroom) never happened. Although initially wary of the Prince, she agrees to help him defeat the Vizier.

As they travel together, the Prince continues to endure the inner struggle between his noble aspirations (which resonate with the brave and compassionate Farah) and the Dark Prince, whose voice is a constant reminder of the Prince’s darker tendencies. The Prince’s growing affection for Farah compels him to embrace a more selfless perspective, beginning with concern for Farah and developing into compassion for his downtrodden people. As this begins to happen, he realizes that the Dark Prince, who claims to be part of him, is in fact a sand monster, who is vying for control of the Prince and his kingdom. A particularly heroic and selfless deed proves a turning point in his mission, as his heroism inspires a new hope in the populace. Their spirits lifted by the knowledge that their Prince fought to save them from the Vizier, they rise up in defiance of his army so that their Hero might stand a better chance. This provided enough of a diversion for the Prince and Farah to get through the horde of sand warriors guarding the palace.

As they approach the throne room, however, they are ambushed by the Vizier. He captures Farah and sends the Prince plummeting deep into a dry well, only to survive by transforming into the Dark Prince. As he goes further into the well, the Dark Prince’s voice grows stronger and more hostile, fuelled by the lack of water and the Prince’s desperation. He eventually comes across a dark room to find his father’s lifeless form lying on the ground. Overcome with grief, taunted by the Dark Prince – “What now? Perform another Grand Rewind? Or perhaps go back to the Island and return to a time when he might be saved, maybe, rescue a damsel in distress along the way?” – the Prince recognises his own childishness, the immaturity underlying his constant efforts to undo his mistakes. He resolves never to walk down that path again, that he would accept the consequences of his actions. With this resolution, he silences the Dark Prince and reverts to his natural form – without water. Taking up his father’s sword he makes his way up the tower to complete his mission.

Using the Dagger of Time and his father’s sword, the Prince is able to defeat the Vizier and free Farah. With the Vizier’s death, his army vanishes and Kaileena’s soul is freed from his grotesque form. She thanks the Prince by cleansing him of his corruption and removing the daggertail, before leaving this world for another that more suited to her presence. However, as the Prince leans down to reach for his father’s crown, he is confronted by the form of a dark warrior who says to him, “All that is yours is rightfully mine, and mine it will be”, as prophesied at the end of Warrior Within. Before the Prince’s eyes, the dark warrior metamorphoses into the Dark Prince, who swings his Daggertail and draws the Prince into the mental realm where the two battle for control. With some help from the voice of Farah – “This place reeks of sadness and cruel intentions” – the Prince realises that battling his inner demon only serves to feed it, and to trap himself within its realm. In the end he turns away and follows the voice of Farah. Starved of anger, greed, and pride, the Dark Prince is finally defeated.

Veterans of The Sands of Time are treated to a tribute and reference to the first game in the trilogy. When Farah asks The Prince how he really knew her name, he begins to tell her the story of the first game, using the same monologue as the introduction and ending of that game, bringing the Sands of Time trilogy full circle: “Most people think time is like a river, that flows swift and sure in one direction. But I have seen the face of time, and I can tell you, they are wrong. Time is an ocean in a storm. You may wonder who I really am and why I say this. Come, and I will tell you a tale like none you have ever heard… “

Prince of Persia: The Forgotten Sands

Prince of Persia: The Forgotten Sands
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The game starts off with the Prince riding through a desert on his horse, on a quest to see his brother, Malik, and learn about leadership from him. When the Prince arrives at Malik’s kingdom, he finds it under attack by an army who are attempting to breach the treasure vaults for a great power known as “Solomon’s Army”. The Prince charges in to the city, and tracks Malik to the still untaken treasure vaults.
Here, Malik proposes
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MihaixAdded by Mihaix
that he is fighting a losing battle, and needs to rely on a last resort or be forced to retreat. The Prince strongly objects, but Malik releases Solomon’s Army using a magical seal. Solomon’s Army is an assortment of different creatures, all made of sand. The Prince and Malik both manage to obtain halves of the seal used to unleash the army, protecting them from being turned into sand statues, which was the fate of the rest of the kingdom. The seals also allow them to absorb the power of the enemies they defeat.
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MihaixAdded by Mihaix

Malik is separated from the Prince, who finds a portal to the domain of Razia, a Djinn. Razia tells the Prince that the only way to reimprison Solomon’s Army is to reunite both halves of the seal used to bind them. Razia gives the Prince special powers, and has him set out to find Malik, and the other half of the seal. When the Prince finds Malik, he isn’t interested in stopping Solomon’s Army, but instead wants to destroy it and use its power to become a more powerful leader. The Prince finds Razia again, and asks her about this, and she proposes it’s an effect of absorbing too much of the power of Solomon’s Army, and that the power she gave the Prince offered him protection from this effect.

The Prince again sets out to find Malik, but this time to forcibly take his half of the seal, but Malik is stronger and manages to escape. Pursuing Malik again, the Prince finds Ratash, the leader of Solomon’s Army, pursuing anyone in possession of the seal. After the Prince outruns him, he concludes Ratash must now be chasing Malik, and so sets out to aid him. The Prince arrives in the throne room to find Malik and Ratash fighting, and he aids Malik. The Prince and Malik seem to kill Ratash, and Malik absorbs his power, shattering his half of the seal. Malik then runs off, seemingly in a hysterical fit, using some of Ratash’s powers to escape.

The Prince pursues him, and again finds Razia instead. Razia explains that Ratash cannot be killed by any ordinary sword, and that what actually happened was quite different than what the Prince saw. Ratash has actually killed Malik, and possessed his body. The Prince doesn’t believe this, and sets out to find the Djinn Sword, which Razia says can kill Ratash.

Along the way, the Prince chases Malik, now also Ratash, witnessing Ratash gaining so much power back, that he can mutate Malik’s body back to his original form, albeit with a more blue-gold color-schemed body that recalls Malik’s armor as opposed to his original red-gold. The Prince loses a battle to Ratash and, convinced his brother is in fact dead now, finds the Djinn Sword. With this sword, the Prince again sets out to find Ratash. When he does, Ratash is now gigantic, literally fed by the sandstorm which has come over the palace.

Despite this, the Prince uses the sword to kill Ratash, and when the sandstorm and battle both subside, he finds Malik laying next to him, dying. Malik says to tell their father that Prince will be a mighty leader, then dies. The Prince then sets out to inform his father of Malik’s death.


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